Steel Hunters is a thrilling mech shooter set in a dynamic sci-fi universe, where engaging gameplay meets rich storytelling. I work on all narrative design features in and out of game: voice lines, character design, lore and marketing trailers for events like The Game Awards 2024.
I worked for Spil Games on a story-rich, heavily branching, visual novel game from concept to being successfully published on the App Store.
I have completed certificates in Unreal Engine 5, and use Sequencer to tell stories and create cinematics and trailers.
I recently created an interactive opening section and level, complete with action and dialogue triggers for a concept survival adventure game based on the novel Gorillas in the Mist.
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